Player Update
Update a player in a lobby.
Authentication Required: Yes
ugs lobby player update <lobby-id> <player-id> <body> [options]
Arguments
<lobby-id>
The ID of the lobby.
<player-id>
The ID of the player to update.
<body>
The JSON body containing the update to apply to the player. If this is a file path, the content of the file is used; otherwise, the raw string is used.
Options
Alias | Description | |
---|---|---|
service-id | --service-id | (REQUIRED) The service ID. |
project-id | -p, --project-id | The Unity cloud project ID. |
environment-name | -e, --environment-name | The services environment name. |
help | -?, -h, --help | Display help and usage information. |
quiet | -q, --quiet | Reduce logging to a minimum. |
json | -j, --json | Use JSON as the output format. |